#include "Blok.h"
#include <time.h>

class TetrisBlok
{
private:
	
	float		r,g,b;

/*	float		x;
	float		y; // Coords of baseblok(0)
	float		z;
*/
	

	void		calcPositions();
public:
	static const int	blokSize=1;

	Blok		*blokken;

	bool		active;

	TetrisBlok();
	TetrisBlok(int what);
	void draw();

	void setPos(float x, float y, float z);
	
	void moveLeft();
	void moveRight();
	void drop();
	void rotate(bool klok);



};